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Gaming/gamification [clear filter]
Monday, October 24

13:00 MDT

Rock the Design of Your Course!
Does your course look irresistible? Is it engaging, visual ... learner friendly? Well, hold on to your hats because we are going to take a whirlwind tour of how to create stunning graphics, easy gamification, and visually engaging content .. no matter your skill level, what platform you are using, or what you teach. It's all about captivating your learners and building a "learning flow" that they (and you) will love. Bring your laptop and be prepared to rock the design of your courses.

Session Notes 

avatar for Neela Bell

Neela Bell

Consultant, Alberta Ed
Neela Bell is an award-winning educator and speaker, pioneering the successful “Bridges” blended elearning program for at risk youth. She brings a wealth of insight and strategies for creating innovative online learning. Connect with Neela at neelabell.com and on Twitter at... Read More →

Monday October 24, 2016 13:00 - 14:00 MDT
Jubilee Ballroom

13:00 MDT

eSports as Athletics for Distance Learning
In addition to fulfilling outcomes from the front matter of various curricular front matter, many of the positive aspects of traditional sports are also evident in esports. These are intended to foster teamwork, confidence, and empathy in an environment that is both safe and fun for students. Games are complex and mentally challenging, and gaining mainstream popularity. In recent years they have been filling sports stadiums around the world, and offering fame and huge prizes. The United States government recognizes esports players as professional athletes for visa purposes.

Session Notes 


David Hay

Teacher, Elk Island Public Schools
David Hay taught high school science and technology courses for ten years, was a consultant for seven years in the areas of technology and innovation, and is currently teaching Grade 5.

Monday October 24, 2016 13:00 - 14:00 MDT
Gallery 1

15:30 MDT

Be in the Game: Using a Gamified Mobile App to Teach Entrepreneurship
In 2014, RVS Online selected GoRobos Inc.’s Discover Entrepreneurship! mobile application for its five-credit senior high CTS course in entrepreneurship. The mobile application delivers gamified curriculum, assessments, and a simulated small business environment – students apply learned concepts to build a small business lemonade stand empire. Over 500 RVS Online students have successfully completed this unique online course.

This session will:

Provide learning moments regarding the use of gamified mobile curriculum in today’s classroom
Overview classroom integration and course design strategies for mobile gamified learning
Share outcomes and best practices in RVS Online’s use of mobile technology and gamified curriculum.

Session Notes

avatar for Murray Arnold

Murray Arnold

Principal, Rocky View Schools Online; Rocky View Schools Community Learning Centre

Monday October 24, 2016 15:30 - 16:30 MDT
Terrace 4
Tuesday, October 25

11:00 MDT

CANCELLED - Blending a Lecture/Lab Class for Pre-Service Teachers
This session will explore the ongoing development of EDU 210 - Introduction to Educational Technology. This is a required course for all Education students at the University of Alberta. The course is offered both online and in a blended format. The focus of the course design is to provide maximum flexibility and personalized learning in terms of time, place, pace and learning style. A combination of project based learning, interactive lecture time, creating smaller class groups within the class and providing significant asynchronous and open supports makes flexible learning possible even in this high enrollment course. Since this is an Education course , the content is driven by both Inspiring Education and The Learning and Technology Policy Framework.

Session Notes

avatar for Janet Welch

Janet Welch

Assistant Dean / Executive Director - Technologies in Education, Faculty of Education, University of Alberta
University of Alberta

Tuesday October 25, 2016 11:00 - 12:00 MDT
Gallery 1